Urban Air Mobility

Date 2020
Team Gavin Ruedisueli, Eunu Kim, Andrew Witt
Collaborators Laboratory for Design Technologies at Harvard GSD
Platform Unity, WebGL
Languages C#, HLSL (compute shaders)
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As part of a larger body of research that culminated in An Atlas of Urban Air Mobility, the Harvard GSD’s Laboratory for Design Technologies developed this simulator of urban air mobility. Specifically focused on drone transportation, the simulator illustrated the effects of this transportation on cities, including externalities such as noise pollution. The agent-based system was built in Unity with maps courtesy of Mapbox.

The key features of this tool are:

  • API calls to Mapbox for custom maps containing satellite and public domain airspace data
  • 3d representation of map data, including buildings and airspace
  • Ability to place drone ports and parking structures
  • Ability to place networks between distance cities and within city
  • Simulation runs at region scale with ability to zoom into cities for more detailed information

Github Repo